Live-Ergebnisse: Stream-Seite, Anzeige, automatischer Mapwechsel

- Stream-Übersicht unter /stream/<Zuschauercode> (1920x1080, Lobby, Veto, Spielstand)
- Live-Stand, Rundenverlauf und Serienstand auf Match-Seite und Übersicht
- Parser mit echten AMP-Logs geprüft: Game Over mit leerer Map-Gruppe,
  Match_Start vor der Aufwärmphase, veraltete Seitenzuordnung nach der Halbzeit
- Nach Map-Ende automatisch nächste Map bzw. Abschluss der entschiedenen Serie
- LOG_DEBUG zur Fehlersuche, README und .env.example ergänzt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
SPP UserandClaude Opus 5.5 committed 2026-10-25 19:20:10 +01:00
1 parent 5fade769e7
commit 43dc5b837a
20 files changed
+901 -44

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+7 -1
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@@ -106,7 +106,13 @@ export default function MatchPage() {
<div className="versus">
<h1>
<span className="team-a">{state.teams.A.name}</span>
<span className="vs">vs.</span>
{state.series.length > 1 ? (
<span className="series-total" title="Serienstand (gewonnene Maps)">
{state.seriesScore.A}<span className="colon">:</span>{state.seriesScore.B}
</span>
) : (
<span className="vs">vs.</span>
)}
<span className="team-b">{state.teams.B.name}</span>
</h1>
</div>
+10 -1
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@@ -54,10 +54,19 @@ function MatchRow({ match: m }) {
<Link to={`/m/${m.id}`} className="match-row">
<div className="match-row-teams">
<span className="team-a">{m.teamA}</span>
<span className="vs">vs.</span>
{m.seriesScore && m.format !== 'bo1' ? (
<span className="row-score" title="Serienstand">{m.seriesScore.A}:{m.seriesScore.B}</span>
) : (
<span className="vs">vs.</span>
)}
<span className="team-b">{m.teamB}</span>
</div>
<div className="match-row-meta">
{m.currentMap && (
<span className={m.currentMap.finished ? '' : 'row-live'}>
{m.currentMap.finished ? '' : <span className="live-badge">Live</span>} {m.currentMap.name} {m.currentMap.score.A}:{m.currentMap.score.B}
</span>
)}
<span>{m.modeLabel}</span>
<span>{FORMAT_LABEL[m.format]}</span>
{m.group === 'open' && <span>{m.players.A + m.players.B}/{m.players.teamSize * 2} Spieler</span>}
+278
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@@ -0,0 +1,278 @@
import { useEffect, useLayoutEffect, useRef, useState } from 'react';
import { useParams } from 'react-router-dom';
import { api } from '../lib/api.js';
import { FORMAT_LABEL } from '../lib/labels.js';
import { useMatch } from '../lib/useMatch.js';
import MapImage from '../components/MapImage.jsx';
import SideIcon from '../components/SideIcon.jsx';
import RoundStrip from '../components/RoundStrip.jsx';
import '../stream.css';
const STAGE_W = 1920;
const STAGE_H = 1080;
/**
* Vollbild-Übersicht für den Stream: /stream/<Zuschauercode>
* Optional ?bg=transparent für eine transparente OBS-Browserquelle.
*/
export default function StreamPage() {
const { code } = useParams();
const [matchId, setMatchId] = useState(null);
const [error, setError] = useState(null);
const transparent = new URLSearchParams(window.location.search).get('bg') === 'transparent';
useEffect(() => {
api('/access', { method: 'POST', body: { code } })
.then((info) => {
if (info.access !== 'spectator') throw new Error('Für die Stream-Ansicht wird der Zuschauercode benötigt.');
setMatchId(info.matchId);
})
.catch((e) => setError(e.message));
}, [code]);
useEffect(() => {
document.documentElement.classList.toggle('stream-transparent', transparent);
document.documentElement.classList.add('stream-mode');
return () => document.documentElement.classList.remove('stream-mode', 'stream-transparent');
}, [transparent]);
return (
<ScaledStage>
{error ? <StreamMessage title="Stream-Ansicht nicht verfügbar" text={error} />
: matchId ? <StreamContent matchId={matchId} code={code} />
: <StreamMessage title="Verbinde …" />}
</ScaledStage>
);
}
/** Feste 1920×1080-Bühne, auf die Fenstergröße skaliert. */
function ScaledStage({ children }) {
const ref = useRef(null);
const [scale, setScale] = useState(1);
useLayoutEffect(() => {
const fit = () => setScale(Math.min(window.innerWidth / STAGE_W, window.innerHeight / STAGE_H));
fit();
window.addEventListener('resize', fit);
return () => window.removeEventListener('resize', fit);
}, []);
return (
<div className="stream-viewport">
<div ref={ref} className="stream-stage" style={{ width: STAGE_W, height: STAGE_H, transform: `translate(-50%, -50%) scale(${scale})` }}>
{children}
</div>
</div>
);
}
function StreamMessage({ title, text }) {
return (
<div className="st-message">
<img src="/brand/maxlan-logo.webp" alt="MaxLAN e.V." />
<h1>{title}</h1>
{text && <p>{text}</p>}
</div>
);
}
function useClock() {
const [now, setNow] = useState(() => new Date());
useEffect(() => {
const t = setInterval(() => setNow(new Date()), 1000);
return () => clearInterval(t);
}, []);
return now;
}
function StreamContent({ matchId, code }) {
const { state, connected } = useMatch(matchId, code);
const now = useClock();
if (!state) return <StreamMessage title="Lade Match …" />;
const { teams } = state;
const current = state.series.find((s) => s.number === state.currentMapNumber);
const playing = current?.live?.status === 'live' && current.status !== 'done';
const phase = state.status === 'lobby' ? 'lobby' : state.status === 'veto' ? 'veto' : 'match';
const showSeries = state.series.length > 1;
// Im Laufband nur, was Zuschauer interessiert – keine technischen Servermeldungen
const tickerEvent = state.events.find((e) => ['veto', 'score', 'series', 'join', 'captain', 'status'].includes(e.type));
return (
<div className={`st-root phase-${phase} ${phase !== 'lobby' && state.series.length > 0 ? 'has-maps' : 'no-maps'}`}>
<header className="st-top">
<img className="st-logo" src="/brand/maxlan-logo.webp" alt="MaxLAN e.V." />
<div className="st-meta">
<span>Counter-Strike 2</span>
<span>{state.modeLabel}</span>
<span>{FORMAT_LABEL[state.format]}</span>
</div>
<div className="st-clock">
{playing && <span className="st-live">Live</span>}
{!connected && connected !== null && <span className="st-offline">Verbindung …</span>}
<time>{now.toLocaleTimeString('de-DE', { hour: '2-digit', minute: '2-digit' })}</time>
</div>
</header>
<section className="st-hero">
<div className="st-team st-team-a">
<h1>{teams.A.name}</h1>
</div>
<div className="st-center">
<span className="st-slash" aria-hidden="true" />
{showSeries && phase === 'match' ? (
<div className="st-series" aria-label="Serienstand">
<span className="a">{state.seriesScore.A}</span>
<span className="sep">–</span>
<span className="b">{state.seriesScore.B}</span>
<small>Maps</small>
</div>
) : (
<div className="st-vs">vs</div>
)}
</div>
<div className="st-team st-team-b">
<h1>{teams.B.name}</h1>
</div>
</section>
<section className="st-main">
{phase === 'lobby' && <LobbyScene state={state} />}
{phase === 'veto' && <VetoScene state={state} />}
{phase === 'match' && <MatchScene state={state} current={current} />}
</section>
{phase !== 'lobby' && state.series.length > 0 && (
<section className="st-maps">
{state.series.map((s) => <SeriesCard key={s.number} s={s} state={state} />)}
</section>
)}
<footer className="st-ticker">
<span className="st-ticker-label">{phaseLabel(state)}</span>
<span className="st-ticker-text" key={tickerEvent?.at}>{tickerEvent?.message ?? 'Warten auf die Teams'}</span>
</footer>
</div>
);
}
function phaseLabel(state) {
if (state.status === 'lobby') return 'Lobby';
if (state.status === 'veto') return 'Map-Veto';
if (state.status === 'finished') return 'Endstand';
if (state.status === 'cancelled') return 'Abgebrochen';
return 'Match';
}
function LobbyScene({ state }) {
return (
<div className="st-lobby">
{['A', 'B'].map((key) => {
const team = state.teams[key];
return (
<div key={key} className={`st-roster st-roster-${key}`}>
<h2>{team.readiness.ready ? 'Bereit' : `${team.readiness.count} / ${team.teamSize} Spieler`}</h2>
<ul>
{team.players.map((p) => (
<li key={p.id} className={p.ready ? 'is-ready' : ''}>
<span>{p.nickname}</span>
{p.isCaptain && <em>Captain</em>}
</li>
))}
</ul>
</div>
);
})}
<div className="st-lobby-note">Das Map-Veto beginnt gleich</div>
</div>
);
}
function VetoScene({ state }) {
const { veto, teams } = state;
const current = veto?.current;
const mapsById = Object.fromEntries(state.maps.map((m) => [m.id, m]));
const action = current && ({ ban: 'bannt', pick: 'wählt', side: 'wählt die Startseite auf' })[current.type];
return (
<div className="st-veto">
{current && (
<div className={`st-turn st-turn-${current.team}`}>
<strong>{teams[current.team].name}</strong> {action}
{current.type === 'side' ? ` ${mapsById[current.map]?.name}` : ' eine Map'}
</div>
)}
<div className="st-veto-grid" style={{ '--count': veto.maps.length }}>
{veto.maps.map((m) => (
<div key={m.id} className={`st-vmap status-${m.status} ${m.by ? `by-${m.by}` : ''} ${current?.map === m.id ? 'is-side' : ''}`}>
<MapImage map={mapsById[m.id]} />
<span className="st-vmap-name">{mapsById[m.id]?.name}</span>
<span className="st-vmap-status">
{m.status === 'banned' && `Bann ${teams[m.by].name}`}
{m.status === 'picked' && `Pick ${teams[m.by].name}`}
{m.status === 'decider' && 'Decider'}
</span>
</div>
))}
</div>
</div>
);
}
function MatchScene({ state, current }) {
const { teams } = state;
if (!current) return <div className="st-waiting">Server wird vorbereitet</div>;
const map = state.maps.find((m) => m.id === current.map);
const live = current.live;
const sides = live?.sides ?? (current.ctTeam ? { CT: current.ctTeam, T: current.ctTeam === 'A' ? 'B' : 'A' } : null);
const sideOf = (team) => (sides ? (sides.CT === team ? 'CT' : 'T') : null);
const finished = current.status === 'done';
const waiting = !live || live.status === 'warmup';
return (
<div className="st-board" style={{ '--map': map?.color ?? '#556' }}>
<MapImage map={map} className="st-board-art" />
<div className="st-board-head">
<span>Map {current.number}{state.series.length > 1 ? ` von ${state.series.length}` : ''}</span>
<strong>{current.mapName}</strong>
<span className="st-board-state">{finished ? 'Endstand' : waiting ? 'Aufwärmphase' : `Runde ${(live?.rounds.length ?? 0) + 1}`}</span>
</div>
<div className="st-score">
<div className={`st-score-team a ${current.winner === 'A' ? 'won' : ''}`}>
{sideOf('A') && <SideIcon side={sideOf('A')} size={64} />}
<span className="num">{current.score.A}</span>
</div>
<span className="st-score-colon">:</span>
<div className={`st-score-team b ${current.winner === 'B' ? 'won' : ''}`}>
<span className="num">{current.score.B}</span>
{sideOf('B') && <SideIcon side={sideOf('B')} size={64} />}
</div>
</div>
{finished && current.winner && <div className="st-winner">{teams[current.winner].name} gewinnt {current.mapName}</div>}
<div className="st-rounds">
<RoundStrip rounds={live?.rounds ?? []} maxRounds={state.maxRounds} teams={teams} size="lg" />
</div>
</div>
);
}
function SeriesCard({ s, state }) {
const map = state.maps.find((m) => m.id === s.map);
const isCurrent = s.number === state.currentMapNumber && state.status === 'live';
const playing = isCurrent && s.live?.status === 'live' && s.status !== 'done';
return (
<div className={`st-mapcard is-${s.status} ${playing ? 'is-playing' : ''}`} style={{ '--map': map?.color ?? '#556' }}>
<MapImage map={map} />
<span className="st-mapcard-no">Map {s.number}</span>
<strong>{s.mapName}</strong>
<span className="st-mapcard-foot">
{s.status === 'done' || playing ? (
<span className="st-mapcard-score">
<b className={s.winner === 'A' ? 'won a' : 'a'}>{s.score.A}</b>
<i>:</i>
<b className={s.winner === 'B' ? 'won b' : 'b'}>{s.score.B}</b>
</span>
) : (
<span className="st-mapcard-origin">{s.pickedBy ? `Pick ${state.teams[s.pickedBy].name}` : 'Decider'}</span>
)}
</span>
</div>
);
}