import { useState } from 'react';
import { Link, useNavigate } from 'react-router-dom';
import { api } from '../lib/api.js';
import { FORMAT_LABEL, serverLabel, timeAgo } from '../lib/labels.js';
import { getAccess } from '../lib/session.js';
import { useOverview } from '../lib/useMatch.js';
const GROUPS = [
{ key: 'open', title: 'Offen', empty: 'Keine offenen Lobbys. Erstelle ein Match, um zu starten.' },
{ key: 'running', title: 'Laufend', empty: 'Gerade läuft kein Match.' },
{ key: 'closed', title: 'Abgeschlossen', empty: 'Noch keine abgeschlossenen Matches.' },
];
export default function Overview() {
const { matches } = useOverview();
return (
Match-Lobbys
Teams treten mit ihrem Einladungscode bei, die Captains führen das Map-Veto, der Server wird automatisch eingerichtet.
{matches === null ? (
Lade Matches …
) : (
{GROUPS.map((g) => {
const list = matches.filter((m) => m.group === g.key);
return (
{g.title} {list.length}
{list.length === 0 ? {g.empty}
: (
)}
);
})}
)}
);
}
function MatchRow({ match: m }) {
const access = getAccess(m.id);
const server = serverLabel(m.server);
return (
{m.teamA}
{m.seriesScore && m.format !== 'bo1' ? (
{m.seriesScore.A}:{m.seriesScore.B}
) : (
vs.
)}
{m.teamB}
{m.currentMap && (
{m.currentMap.finished ? '' : Live} {m.currentMap.name} {m.currentMap.score.A}:{m.currentMap.score.B}
)}
{m.modeLabel}
{FORMAT_LABEL[m.format]}
{m.group === 'open' && {m.players.A + m.players.B}/{m.players.teamSize * 2} Spieler}
{m.statusLabel}
{access && Dein Zugang}
{timeAgo(m.createdAt)}
);
}
function CodeEntry() {
const [code, setCode] = useState('');
const [error, setError] = useState(null);
const navigate = useNavigate();
const submit = async (e) => {
e.preventDefault();
setError(null);
try {
const res = await api('/access', { method: 'POST', body: { code } });
navigate(res.access === 'spectator' ? `/watch/${code.trim()}` : `/join/${code.trim()}`);
} catch (err) {
setError(err.message);
}
};
return (
);
}