/stream zeigt alle aktiven Matches als Karten (Veto mit Map-Board, Match mit Live-Stand und Serie), dazu offene Lobbys und Ergebnisse. Raster passt sich der Anzahl an, ab 7 Matches wird geblättert. Live per Socket, optional mit STREAM_KEY geschützt, ohne Codes oder Verbindungsdaten.
279 lines
11 KiB
React
279 lines
11 KiB
React
import { useEffect, useLayoutEffect, useRef, useState } from 'react';
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import { useParams } from 'react-router-dom';
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import { api } from '../lib/api.js';
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import { FORMAT_LABEL } from '../lib/labels.js';
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import { useMatch } from '../lib/useMatch.js';
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import MapImage from '../components/MapImage.jsx';
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import SideIcon from '../components/SideIcon.jsx';
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import RoundStrip from '../components/RoundStrip.jsx';
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import '../stream.css';
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const STAGE_W = 1920;
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const STAGE_H = 1080;
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/**
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* Vollbild-Übersicht für den Stream: /stream/<Zuschauercode>
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* Optional ?bg=transparent für eine transparente OBS-Browserquelle.
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*/
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export default function StreamPage() {
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const { code } = useParams();
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const [matchId, setMatchId] = useState(null);
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const [error, setError] = useState(null);
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const transparent = new URLSearchParams(window.location.search).get('bg') === 'transparent';
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useEffect(() => {
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api('/access', { method: 'POST', body: { code } })
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.then((info) => {
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if (info.access !== 'spectator') throw new Error('Für die Stream-Ansicht wird der Zuschauercode benötigt.');
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setMatchId(info.matchId);
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})
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.catch((e) => setError(e.message));
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}, [code]);
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useEffect(() => {
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document.documentElement.classList.toggle('stream-transparent', transparent);
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document.documentElement.classList.add('stream-mode');
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return () => document.documentElement.classList.remove('stream-mode', 'stream-transparent');
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}, [transparent]);
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return (
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<ScaledStage>
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{error ? <StreamMessage title="Stream-Ansicht nicht verfügbar" text={error} />
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: matchId ? <StreamContent matchId={matchId} code={code} />
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: <StreamMessage title="Verbinde …" />}
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</ScaledStage>
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);
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}
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/** Feste 1920×1080-Bühne, auf die Fenstergröße skaliert. */
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export function ScaledStage({ children }) {
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const ref = useRef(null);
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const [scale, setScale] = useState(1);
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useLayoutEffect(() => {
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const fit = () => setScale(Math.min(window.innerWidth / STAGE_W, window.innerHeight / STAGE_H));
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fit();
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window.addEventListener('resize', fit);
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return () => window.removeEventListener('resize', fit);
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}, []);
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return (
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<div className="stream-viewport">
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<div ref={ref} className="stream-stage" style={{ width: STAGE_W, height: STAGE_H, transform: `translate(-50%, -50%) scale(${scale})` }}>
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{children}
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</div>
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</div>
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);
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}
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function StreamMessage({ title, text }) {
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return (
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<div className="st-message">
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<img src="/brand/maxlan-logo.webp" alt="MaxLAN e.V." />
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<h1>{title}</h1>
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{text && <p>{text}</p>}
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</div>
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);
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}
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export function useClock() {
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const [now, setNow] = useState(() => new Date());
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useEffect(() => {
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const t = setInterval(() => setNow(new Date()), 1000);
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return () => clearInterval(t);
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}, []);
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return now;
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}
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function StreamContent({ matchId, code }) {
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const { state, connected } = useMatch(matchId, code);
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const now = useClock();
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if (!state) return <StreamMessage title="Lade Match …" />;
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const { teams } = state;
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const current = state.series.find((s) => s.number === state.currentMapNumber);
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const playing = current?.live?.status === 'live' && current.status !== 'done';
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const phase = state.status === 'lobby' ? 'lobby' : state.status === 'veto' ? 'veto' : 'match';
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const showSeries = state.series.length > 1;
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// Im Laufband nur, was Zuschauer interessiert – keine technischen Servermeldungen
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const tickerEvent = state.events.find((e) => ['veto', 'score', 'series', 'join', 'captain', 'status'].includes(e.type));
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return (
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<div className={`st-root phase-${phase} ${phase !== 'lobby' && state.series.length > 0 ? 'has-maps' : 'no-maps'}`}>
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<header className="st-top">
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<img className="st-logo" src="/brand/maxlan-logo.webp" alt="MaxLAN e.V." />
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<div className="st-meta">
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<span>Counter-Strike 2</span>
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<span>{state.modeLabel}</span>
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<span>{FORMAT_LABEL[state.format]}</span>
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</div>
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<div className="st-clock">
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{playing && <span className="st-live">Live</span>}
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{!connected && connected !== null && <span className="st-offline">Verbindung …</span>}
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<time>{now.toLocaleTimeString('de-DE', { hour: '2-digit', minute: '2-digit' })}</time>
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</div>
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</header>
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<section className="st-hero">
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<div className="st-team st-team-a">
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<h1>{teams.A.name}</h1>
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</div>
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<div className="st-center">
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<span className="st-slash" aria-hidden="true" />
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{showSeries && phase === 'match' ? (
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<div className="st-series" aria-label="Serienstand">
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<span className="a">{state.seriesScore.A}</span>
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<span className="sep">–</span>
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<span className="b">{state.seriesScore.B}</span>
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<small>Maps</small>
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</div>
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) : (
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<div className="st-vs">vs</div>
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)}
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</div>
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<div className="st-team st-team-b">
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<h1>{teams.B.name}</h1>
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</div>
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</section>
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<section className="st-main">
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{phase === 'lobby' && <LobbyScene state={state} />}
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{phase === 'veto' && <VetoScene state={state} />}
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{phase === 'match' && <MatchScene state={state} current={current} />}
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</section>
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{phase !== 'lobby' && state.series.length > 0 && (
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<section className="st-maps">
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{state.series.map((s) => <SeriesCard key={s.number} s={s} state={state} />)}
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</section>
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)}
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<footer className="st-ticker">
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<span className="st-ticker-label">{phaseLabel(state)}</span>
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<span className="st-ticker-text" key={tickerEvent?.at}>{tickerEvent?.message ?? 'Warten auf die Teams'}</span>
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</footer>
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</div>
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);
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}
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function phaseLabel(state) {
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if (state.status === 'lobby') return 'Lobby';
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if (state.status === 'veto') return 'Map-Veto';
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if (state.status === 'finished') return 'Endstand';
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if (state.status === 'cancelled') return 'Abgebrochen';
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return 'Match';
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}
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function LobbyScene({ state }) {
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return (
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<div className="st-lobby">
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{['A', 'B'].map((key) => {
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const team = state.teams[key];
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return (
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<div key={key} className={`st-roster st-roster-${key}`}>
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<h2>{team.readiness.ready ? 'Bereit' : `${team.readiness.count} / ${team.teamSize} Spieler`}</h2>
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<ul>
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{team.players.map((p) => (
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<li key={p.id} className={p.ready ? 'is-ready' : ''}>
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<span>{p.nickname}</span>
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{p.isCaptain && <em>Captain</em>}
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</li>
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))}
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</ul>
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</div>
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);
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})}
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<div className="st-lobby-note">Das Map-Veto beginnt gleich</div>
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</div>
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);
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}
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function VetoScene({ state }) {
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const { veto, teams } = state;
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const current = veto?.current;
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const mapsById = Object.fromEntries(state.maps.map((m) => [m.id, m]));
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const action = current && ({ ban: 'bannt', pick: 'wählt', side: 'wählt die Startseite auf' })[current.type];
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return (
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<div className="st-veto">
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{current && (
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<div className={`st-turn st-turn-${current.team}`}>
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<strong>{teams[current.team].name}</strong> {action}
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{current.type === 'side' ? ` ${mapsById[current.map]?.name}` : ' eine Map'}
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</div>
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)}
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<div className="st-veto-grid" style={{ '--count': veto.maps.length }}>
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{veto.maps.map((m) => (
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<div key={m.id} className={`st-vmap status-${m.status} ${m.by ? `by-${m.by}` : ''} ${current?.map === m.id ? 'is-side' : ''}`}>
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<MapImage map={mapsById[m.id]} />
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<span className="st-vmap-name">{mapsById[m.id]?.name}</span>
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<span className="st-vmap-status">
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{m.status === 'banned' && `Bann ${teams[m.by].name}`}
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{m.status === 'picked' && `Pick ${teams[m.by].name}`}
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{m.status === 'decider' && 'Decider'}
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</span>
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</div>
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))}
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</div>
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</div>
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);
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}
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function MatchScene({ state, current }) {
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const { teams } = state;
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if (!current) return <div className="st-waiting">Server wird vorbereitet</div>;
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const map = state.maps.find((m) => m.id === current.map);
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const live = current.live;
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const sides = live?.sides ?? (current.ctTeam ? { CT: current.ctTeam, T: current.ctTeam === 'A' ? 'B' : 'A' } : null);
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const sideOf = (team) => (sides ? (sides.CT === team ? 'CT' : 'T') : null);
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const finished = current.status === 'done';
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const waiting = !live || live.status === 'warmup';
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return (
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<div className="st-board" style={{ '--map': map?.color ?? '#556' }}>
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<MapImage map={map} className="st-board-art" />
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<div className="st-board-head">
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<span>Map {current.number}{state.series.length > 1 ? ` von ${state.series.length}` : ''}</span>
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<strong>{current.mapName}</strong>
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<span className="st-board-state">{finished ? 'Endstand' : waiting ? 'Aufwärmphase' : `Runde ${(live?.rounds.length ?? 0) + 1}`}</span>
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</div>
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<div className="st-score">
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<div className={`st-score-team a ${current.winner === 'A' ? 'won' : ''}`}>
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{sideOf('A') && <SideIcon side={sideOf('A')} size={64} />}
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<span className="num">{current.score.A}</span>
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</div>
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<span className="st-score-colon">:</span>
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<div className={`st-score-team b ${current.winner === 'B' ? 'won' : ''}`}>
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<span className="num">{current.score.B}</span>
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{sideOf('B') && <SideIcon side={sideOf('B')} size={64} />}
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</div>
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</div>
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{finished && current.winner && <div className="st-winner">{teams[current.winner].name} gewinnt {current.mapName}</div>}
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<div className="st-rounds">
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<RoundStrip rounds={live?.rounds ?? []} maxRounds={state.maxRounds} teams={teams} size="lg" />
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</div>
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</div>
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);
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}
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function SeriesCard({ s, state }) {
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const map = state.maps.find((m) => m.id === s.map);
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const isCurrent = s.number === state.currentMapNumber && state.status === 'live';
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const playing = isCurrent && s.live?.status === 'live' && s.status !== 'done';
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return (
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<div className={`st-mapcard is-${s.status} ${playing ? 'is-playing' : ''}`} style={{ '--map': map?.color ?? '#556' }}>
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<MapImage map={map} />
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<span className="st-mapcard-no">Map {s.number}</span>
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<strong>{s.mapName}</strong>
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<span className="st-mapcard-foot">
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{s.status === 'done' || playing ? (
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<span className="st-mapcard-score">
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<b className={s.winner === 'A' ? 'won a' : 'a'}>{s.score.A}</b>
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<i>:</i>
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<b className={s.winner === 'B' ? 'won b' : 'b'}>{s.score.B}</b>
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</span>
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) : (
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<span className="st-mapcard-origin">{s.pickedBy ? `Pick ${state.teams[s.pickedBy].name}` : 'Decider'}</span>
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)}
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</span>
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</div>
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);
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}
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